Team:Chiba/Project/Delay Switch
From 2009.igem.org
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==== [[Team:Chiba/Project/Delay_Switch/Mutants|Exp #3 Lux Mutants]] ==== | ==== [[Team:Chiba/Project/Delay_Switch/Mutants|Exp #3 Lux Mutants]] ==== | ||
- | + | :Probably, the most straightforward approach to make variations in delay time is to create a number of LuxR mutants with different sensitivity. We thought the higher the sensitivity is, the shorter the delay time would be. The lower the sensitivity is, the slower the switch response should be. | |
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=== Results === | === Results === |
Revision as of 15:16, 10 September 2009
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Constructing A Delay Switch Since 2008In principle, there are three ways to delay the activation of chemical communications;
Inter-species communications! We decided to go for the strategy inspired by Japanese-classic experience; Whenever we speak to somebody in English, we often experience a certain delay in activating the communication. We though this is exactly what we pursued in. See Exp #4. Same applies to the reverse, too. When somebody speaks to us, we definitely need some time (sometime infinite) to get activated. This is all in spite that he/ she was loud and clear enough. The less affinity (perception) we have to English, the longer we need to activate them.See exp #5. Experiments in 2008For details, click each of the index titles
Experiments in 2009
Results |