Team:Osaka/ETHICS
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Revision as of 04:41, 20 October 2009
ETHICS
Introduction
When technology develops very well and becomes inexpensive enough to prevail in average citizen, it will be used not only for original purpose but for unexpected one. For example, in 1970s, personal computer started to be sold at a low price. Before then, electronic computers was available only to people in academic or research institutions. Due to the introduction of microprocessor, computer was rapidly personalized. And this personalization of computers created new usages of computer such as computer art and music [1]. Same kind of stream could potentially occur in Biology and now is going on. The concept of iGEM and BioBrick intends to follow the model of open source in software industry. More and more people would be able to hack biology by programing the genetic parts if the cost of genetic engineering decreases and regulatory and ethical problem is alleviated to the some degree. This year, our iGEM project is strongly oriented to Bio-art. Since bio-art is a crossover of art and the biological science, it possesses a lot of issue and possibility with respect to "ethics" and "New media". Considering these aspect, we discuss bio-art in the context of synthetic biology.
Biomedia
Implement
Under construction